I had saved the game just before the final battle, but had never prevailed--and since I'd usually played at night, I got only one chance per session. This afternoon, though, I tweaked my characters' abilities and played it through. The battle took almost two hours, and I was rewarded with nearly 20 minutes of video, including the closing credits (which are well worth staying through).
Unfortunately, the game simply stopped after that...it offered no save point or way of accessing the in-game video again short of playing through once more. Which, of course, I will do--I learned a lot in the ten months I spent playing the game (in brief installments) and would like to begin the game again with the understanding of its mechanisms I have now.
British Telecom has had its patent infringement suit--which contended that it owned the concept of hyperlinks--summarily dismissed. U.S. District Judge Colleen McMahon said that no jury would agree that internet service providers infringe upon BT's patent.
The ruling frees ISPs from having to pay a license fee to BT for hosting pages that use hyperlinks--the building blocks of the Web. If BT had won, license fees would likely have been passed on to ISP customers.
I just noticed in my referer logs that I'm permalinked somewhere else...UnaBlogger. This blog (not entirely safe for work) has me on a list of warbloggers, which I don't know is entirely accurate, but I'm grateful for the link.
Once again, my apologies for the lack of updates. We're moving offices around here and today has been most hectic as I've packed things up. Soon I'll have to shut down the computer, and I won't be able to post then, obviously. I'll do what I can in the meantime...
Great googly moogly! Movies may no longer need to rely on computers for groovy, Matrix-style "bullet time" effects. A special high-tech camera that uses a spinning drum can film at up to 12,000 frames per second, allowing action to be captured down to the millisecond. The camera would allow the slow-motion filming of an actual bullet's trajectory. Hopefully, they'll remember to get the stuntperson out of the way....
Well, enetation is apparently being upgraded, as I presently see a "[ enetation being upgraded ]" message in place of the usual comments link. The fact has, however, enlightened me as to why this blog loads so slowly...with the enetation code inactive, it appears much more quickly. Hmmm.
In other coding woes, I had a fairly lengthy post earlier today but Blogger ate it, so I'll try again tomorrow.
Saturday was a very full day, between a combined birthday celebration in Louisvilly for my little sister, my dad's mother-in-law, and myself. We then drive back to Indy (fortunately both girls napped on the way) for Andrea and Mark's wedding, which was a beautfiul, simple backyard ceremony. After getting home and putting the girls to bed, I went out alone to Andrea and Mark's favorite bar, where an impromptu second reception was in progress. I was tired already and expected just to make an appearance, but I had fun and recharged by being around people, so I stayed; I even, Ford help me, sang karaoke. I was out late, in fact, and drove Andrea and Mark back to their house when they were done with their revels.
Since Saturday was so hectic (and because I stayed up so late; I don't have the ability to just shake that off that I used to) Sunday proved to be a lazy day. My wonderful wife let me sleep until 9:30, so I got a halfway decent amount of sleep. Obviously, I didn't post or work on the layout yesterday. As a result, the SiteMeter counter has been down all weekend, but it should be working soon now.